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Home
Team
Research
News
Contact
member
Daniel Blasco Latorre
PhD
Universitat Politècnica de València
Assistant Professor
Universidad San Jorge
Research
2026
JSS
|
Game Software Engineering
Phylogenetics
Procedural Content Generation
Software product families from a phylogenetics perspective for video game content generation
Samuel Navarro
Jorge Chueca
Daniel Blasco
Carlos Cetina
Jaime Font
2025
ICSE
|
Game Software Engineering
Procedural Content Generation
Model-Driven Engineering
Search-Based Software Engineering
Video Game Procedural Content Generation Through Software Transplantation
Mar Zamorano
Daniel Blasco
Carlos Cetina
F
Federica Sarro
TOSEM
|
Game Software Engineering
Procedural Content Generation
Phylogenetics
Model-Driven Engineering
Search-Based Software Engineering
Introducing Phylogenetics in Search-based Software Engineering: Phylogenetics-aware SBSE
Daniel Blasco
Antonio Iglesias
Jorge Echeverría
Francisca Pérez
Carlos Cetina
IST
|
Game Software Engineering
A Multiple Case Study on Reuse in Game Software Engineering
Jose Ignacio Trasobares
África Domingo
Rodrigo Casamayor
Daniel Blasco
Carlos Cetina
2024
SPLC
|
Game Software Engineering
Procedural Content Generation
Phylogenetics
Leveraging Phylogenetics in Software Product Families: The Case of Latent Content Generation in Video Games
Jorge Chueca
Daniel Blasco
Carlos Cetina
Jaime Font
|
Game Software Engineering
Search-Based Software Engineering
Towards Search-based Game Software Engineering
Daniel Blasco
2023
USPTO
|
Method and system for automatic synthesis of videogame assets
Jaime Font
Daniel Blasco
Carlos Cetina
2022
MTA
|
Game Software Engineering
Procedural Content Generation
Procedural content improvement of game bosses with an evolutionary algorithm
Daniel Blasco
Jaime Font
Francisca Pérez
Carlos Cetina
2021
Awarded
JSS
|
Game Software Engineering
Model-Driven Engineering
Search-Based Software Engineering
An evolutionary approach for generating software models: The case of Kromaia in Game Software Engineering
Daniel Blasco
Jaime Font
Mar Zamorano
Carlos Cetina
2019
IST
|
Game Software Engineering
Search-Based Software Engineering
A fine-grained requirement traceability evolutionary algorithm: Kromaia, a commercial video game case study
Daniel Blasco
Carlos Cetina
Ó
Óscar Pastor