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2026
JSS
|
Game Software Engineering
Phylogenetics
Procedural Content Generation
Software product families from a phylogenetics perspective for video game content generation
Samuel Navarro
Jorge Chueca
Daniel Blasco
Carlos Cetina
Jaime Font
2025
IST
|
Game Software Engineering
Green Computing
Towards Green Game Software Engineering: A Comparative Analysis of Energy Consumption Between the Widespread Unity and Unreal Video Game Engines
Carlos Pérez
Javier Verón
Francisca Pérez
M
Mª Ángeles Moraga
C
Coral Calero
Carlos Cetina
MODELS
|
Game Software Engineering
Model-Driven Engineering
Empirical
Deepening Our Understanding on the Use of Models and Code in Game Software Engineering: A Controlled Experiment in Unreal Engine
Jose Ignacio Trasobares
África Domingo
Jorge Echeverría
Lorena Arcega
Carlos Cetina
ICSE
|
Game Software Engineering
Procedural Content Generation
Model-Driven Engineering
Search-Based Software Engineering
Video Game Procedural Content Generation Through Software Transplantation
Mar Zamorano
Daniel Blasco
Carlos Cetina
F
Federica Sarro
TOSEM
|
Game Software Engineering
Procedural Content Generation
Phylogenetics
Model-Driven Engineering
Search-Based Software Engineering
Introducing Phylogenetics in Search-based Software Engineering: Phylogenetics-aware SBSE
Daniel Blasco
Antonio Iglesias
Jorge Echeverría
Francisca Pérez
Carlos Cetina
IST
|
Game Software Engineering
A Multiple Case Study on Reuse in Game Software Engineering
Jose Ignacio Trasobares
África Domingo
Rodrigo Casamayor
Daniel Blasco
Carlos Cetina
EvoMUSART
|
Classic Software Engineering
Search-Based Software Engineering
Search-based Negative Prompt Optimisation for Text-to-Image Generation
G
Guillermo Iglesias
Mar Zamorano
F
Federica Sarro
SoSyM
|
Game Software Engineering
Bug Management
Model-Driven Engineering
Search-Based Software Engineering
Boosting bug localization in software models of video games with simulations and component-specific genetic operations
Rodrigo Casamayor
Lorena Arcega
Francisca Pérez
Carlos Cetina
2024
Awarded
ESEM
|
Game Software Engineering
Empirical
Procedural Content Generation
Game Software Engineering: A Controlled Experiment Comparing Automated Content Generation Techniques
Mar Zamorano
África Domingo
Carlos Cetina
F
Federica Sarro
MODELS
|
Game Software Engineering
Green Computing
A Comparative Analysis of Energy Consumption Between Visual Scripting models and C++ in Unreal Engine: Raising Awareness on the importance of Green MDD
Javier Verón
Carlos Pérez
C
Coral Calero
M
Mª Ángeles Moraga
Francisca Pérez
Carlos Cetina
SPLC
|
Game Software Engineering
Procedural Content Generation
Phylogenetics
Phylogenix: Bringing phylogenetics to Unity
Samuel Navarro
Antonio Iglesias
Francisca Pérez
Carlos Cetina
Jaime Font
SPLC
|
Game Software Engineering
Procedural Content Generation
Phylogenetics
Leveraging Phylogenetics in Software Product Families: The Case of Latent Content Generation in Video Games
Jorge Chueca
Daniel Blasco
Carlos Cetina
Jaime Font
TSE
|
Classic Software Engineering
Model-Driven Engineering
A Systematic Literature Review of Model-Driven Engineering using Machine Learning
Ana Marcén
Antonio Iglesias
Raúl Lapeña
Francisca Pérez
Carlos Cetina
CAiSE
|
Game Software Engineering
Search-Based Software Engineering
Improving Requirement Traceability by Leveraging Video Game Simulations in Search-Based Software Engineering
Javier Verón
Raúl Lapeña
Carlos Cetina
Ó
Óscar Pastor
Francisca Pérez
CAiSE
|
Game Software Engineering
Bug Management
Model-Driven Engineering
Comparing MDD and CcD in the Bug Localization Context: An Empirical Evaluation in Video Games
Isis Roca
África Domingo
Ó
Óscar Pastor
Carlos Cetina
Lorena Arcega
IST
|
Classic Software Engineering
Bug Management
Boosting fault localization of statements by combining topic modeling and Ochiai
R
Romain Vacheret
Francisca Pérez
T
Tewfik Ziadi
L
Lom Hillah
IST
|
Game Software Engineering
Model-Driven Engineering
Search-Based Software Engineering
Search-based co-creation of software models: The case of particle systems for video games
Jorge Chueca
Carlos Cetina
Ó
Óscar Pastor
Jaime Font
SPE
|
Classic Software Engineering
Model-Driven Engineering
Search-Based Software Engineering
On the interaction between the search parameters and the nature of the search problems in search-based model-driven engineering
Isis Roca
Jaime Font
Lorena Arcega
Carlos Cetina
IST
|
Game Software Engineering
Bug Management
Model-Driven Engineering
Search-Based Software Engineering
Co-evolving scenarios and simulated players to locate bugs that arise from the interaction of software models of video games
Isis Roca
Ó
Óscar Pastor
Carlos Cetina
Lorena Arcega