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collaborator
Carlos Cetina Englada
PhD
Universitat Politècnica de València
Full Professor
Universitat Politècnica de València
Research
2026
JSS
|
Game Software Engineering
Phylogenetics
Procedural Content Generation
Software product families from a phylogenetics perspective for video game content generation
Samuel Navarro
Jorge Chueca
Daniel Blasco
Carlos Cetina
Jaime Font
2025
IST
|
Game Software Engineering
Green Computing
Towards Green Game Software Engineering: A Comparative Analysis of Energy Consumption Between the Widespread Unity and Unreal Video Game Engines
Carlos Pérez
Javier Verón
Francisca Pérez
M
Mª Ángeles Moraga
C
Coral Calero
Carlos Cetina
MODELS
|
Game Software Engineering
Model-Driven Engineering
Empirical
Deepening Our Understanding on the Use of Models and Code in Game Software Engineering: A Controlled Experiment in Unreal Engine
Jose Ignacio Trasobares
África Domingo
Jorge Echeverría
Lorena Arcega
Carlos Cetina
ICSE
|
Game Software Engineering
Procedural Content Generation
Model-Driven Engineering
Search-Based Software Engineering
Video Game Procedural Content Generation Through Software Transplantation
Mar Zamorano
Daniel Blasco
Carlos Cetina
F
Federica Sarro
TOSEM
|
Game Software Engineering
Procedural Content Generation
Phylogenetics
Model-Driven Engineering
Search-Based Software Engineering
Introducing Phylogenetics in Search-based Software Engineering: Phylogenetics-aware SBSE
Daniel Blasco
Antonio Iglesias
Jorge Echeverría
Francisca Pérez
Carlos Cetina
IST
|
Game Software Engineering
A Multiple Case Study on Reuse in Game Software Engineering
Jose Ignacio Trasobares
África Domingo
Rodrigo Casamayor
Daniel Blasco
Carlos Cetina
SoSyM
|
Game Software Engineering
Bug Management
Model-Driven Engineering
Search-Based Software Engineering
Boosting bug localization in software models of video games with simulations and component-specific genetic operations
Rodrigo Casamayor
Lorena Arcega
Francisca Pérez
Carlos Cetina
2024
Awarded
ESEM
|
Game Software Engineering
Empirical
Procedural Content Generation
Game Software Engineering: A Controlled Experiment Comparing Automated Content Generation Techniques
Mar Zamorano
África Domingo
Carlos Cetina
F
Federica Sarro
MODELS
|
Game Software Engineering
Green Computing
A Comparative Analysis of Energy Consumption Between Visual Scripting models and C++ in Unreal Engine: Raising Awareness on the importance of Green MDD
Javier Verón
Carlos Pérez
C
Coral Calero
M
Mª Ángeles Moraga
Francisca Pérez
Carlos Cetina
SPLC
|
Game Software Engineering
Procedural Content Generation
Phylogenetics
Phylogenix: Bringing phylogenetics to Unity
Samuel Navarro
Antonio Iglesias
Francisca Pérez
Carlos Cetina
Jaime Font
SPLC
|
Game Software Engineering
Procedural Content Generation
Phylogenetics
Leveraging Phylogenetics in Software Product Families: The Case of Latent Content Generation in Video Games
Jorge Chueca
Daniel Blasco
Carlos Cetina
Jaime Font
TSE
|
Classic Software Engineering
Model-Driven Engineering
A Systematic Literature Review of Model-Driven Engineering using Machine Learning
Ana Marcén
Antonio Iglesias
Raúl Lapeña
Francisca Pérez
Carlos Cetina
CAiSE
|
Game Software Engineering
Search-Based Software Engineering
Improving Requirement Traceability by Leveraging Video Game Simulations in Search-Based Software Engineering
Javier Verón
Raúl Lapeña
Carlos Cetina
Ó
Óscar Pastor
Francisca Pérez
CAiSE
|
Game Software Engineering
Bug Management
Model-Driven Engineering
Comparing MDD and CcD in the Bug Localization Context: An Empirical Evaluation in Video Games
Isis Roca
África Domingo
Ó
Óscar Pastor
Carlos Cetina
Lorena Arcega
IST
|
Game Software Engineering
Model-Driven Engineering
Search-Based Software Engineering
Search-based co-creation of software models: The case of particle systems for video games
Jorge Chueca
Carlos Cetina
Ó
Óscar Pastor
Jaime Font
SPE
|
Classic Software Engineering
Model-Driven Engineering
Search-Based Software Engineering
On the interaction between the search parameters and the nature of the search problems in search-based model-driven engineering
Isis Roca
Jaime Font
Lorena Arcega
Carlos Cetina
IST
|
Game Software Engineering
Bug Management
Model-Driven Engineering
Search-Based Software Engineering
Co-evolving scenarios and simulated players to locate bugs that arise from the interaction of software models of video games
Isis Roca
Ó
Óscar Pastor
Carlos Cetina
Lorena Arcega
2023
TSE
|
Game Software Engineering
Bug Management
Model-Driven Engineering
Search-Based Software Engineering
Studying the Influence and Distribution of the Human Effort in a Hybrid Fitness Function for Search-Based Model-Driven Engineering
Rodrigo Casamayor
Carlos Cetina
Ó
Óscar Pastor
Francisca Pérez
JSS
|
Game Software Engineering
Empirical
Model-Driven Engineering
Comparing software product lines and Clone and Own for game software engineering under two paradigms: Model-driven development and code-driven development
Jorge Chueca
Jose Ignacio Trasobares
África Domingo
Lorena Arcega
Carlos Cetina
Jaime Font
IST
|
Game Software Engineering
The Consolidation of Game Software Engineering: A Systematic Literature Review of Software Engineering for Industry-scale Computer Games
Jorge Chueca
Javier Verón
Jaime Font
Francisca Pérez
Carlos Cetina
CAiSE
|
Classic Software Engineering
Advanced Information Systems Engineering – 35th International Conference, CAiSE 2023, Zaragoza, Spain, June 12-16, 2023, Proceedings
M
Marta Indulska
I
Iris Reinhartz-Berger
Carlos Cetina
Ó
Óscar Pastor
TOSEM
|
Classic Software Engineering
Model-Driven Engineering
Search-Based Software Engineering
How the Quality of Maintenance Tasks is Affected by Criteria for Selecting Engineers for Collaboration
Francisca Pérez
Raúl Lapeña
Ana Marcén
Carlos Cetina
USPTO
|
Method and system for automatic synthesis of videogame assets
Jaime Font
Daniel Blasco
Carlos Cetina
2022
SPE
|
Classic Software Engineering
Model-Driven Engineering
On the influence of architectural languages on requirements traceability
Manuel Ballarín
Lorena Arcega
V
Vicente Pelechano
Carlos Cetina
Awarded
MODELS
|
Game Software Engineering
Bug Management
Model-Driven Engineering
Search-Based Software Engineering
Bug Localization in Game Software Engineering: Evolving Simulations to Locate Bugs in Software Models of Video Games
Rodrigo Casamayor
Lorena Arcega
Francisca Pérez
Carlos Cetina
SPLC
|
Game Software Engineering
Empirical
Evaluating the Benefits of Software Product Lines in Game Software Engineering
Jose Ignacio Trasobares
África Domingo
Lorena Arcega
Carlos Cetina
MTA
|
Game Software Engineering
Procedural Content Generation
Procedural content improvement of game bosses with an evolutionary algorithm
Daniel Blasco
Jaime Font
Francisca Pérez
Carlos Cetina
SPE
|
Classic Software Engineering
Model-Driven Engineering
Empirical
Evaluating the benefits of empowering model-driven development with a machine learning classifier
Ana Marcén
Francisca Pérez
Ó
Óscar Pastor
Carlos Cetina
HReSPL
|
Classic Software Engineering
Search-Based Software Engineering
Feature Location in Models (FLiM): Design Time and Runtime
Lorena Arcega
Jaime Font
Ø
Øystein Haugen
Carlos Cetina
TSE
|
Classic Software Engineering
Model-Driven Engineering
Search-Based Software Engineering
Utilizing Automatic Query Reformulations as Genetic Operations to Improve Feature Location in Software Models
Francisca Pérez
T
Tewfik Ziadi
Carlos Cetina
IST
|
Classic Software Engineering
Model-Driven Engineering
Leveraging execution traces to enhance traceability links recovery in BPMN models
Raúl Lapeña
Francisca Pérez
Ó
Óscar Pastor
Carlos Cetina
2021
RE
|
Classic Software Engineering
Model-Driven Engineering
Leveraging BPMN Particularities to Improve Traceability Links Recovery among Requirements and BPMN Models
Raúl Lapeña
Francisca Pérez
Carlos Cetina
Ó
Óscar Pastor
JSS
|
Classic Software Engineering
Search-Based Software Engineering
Comparison of Search Strategies for Feature Location in Software Models location
Jorge Echeverría
Jaime Font
Francisca Pérez
Carlos Cetina
TOSEM
|
Classic Software Engineering
Bug Management
Model-Driven Engineering
Search-Based Software Engineering
Bug Localization in Model-Based Systems in the Wild
Lorena Arcega
Jaime Font
Ø
Øystein Haugen
Carlos Cetina
TSE
|
Classic Software Engineering
Model-Driven Engineering
Search-Based Software Engineering
Empowering the Human as the Fitness Function in Search-Based Model-Driven Engineering
Francisca Pérez
Jaime Font
Lorena Arcega
Carlos Cetina
Awarded
SoSyM
|
Classic Software Engineering
Model-Driven Engineering
Enhancing software model encoding for feature location approaches based on machine learning
Ana Marcén
Francisca Pérez
Ó
Óscar Pastor
Carlos Cetina
IST
|
Classic Software Engineering
Search-Based Software Engineering
Topic modeling for feature location in software models: Studying both code generation and interpreted models
Francisca Pérez
Raúl Lapeña
Ana Marcén
Carlos Cetina
IST
|
Classic Software Engineering
Model-Driven Engineering
Empirical
Evaluating the influence of scope on feature location
África Domingo
Jorge Echeverría
Ó
Óscar Pastor
Carlos Cetina
CAiSE
|
Classic Software Engineering
Empirical
Comparing UML-Based and DSL-Based Modeling from Subjective and Objective Perspectives
África Domingo
Jorge Echeverría
Ó
Óscar Pastor
Carlos Cetina
SoSyM
|
Classic Software Engineering
Model-Driven Engineering
Search-Based Software Engineering
Handling nonconforming individuals in searchbased model-driven engineering
Jaime Font
Lorena Arcega
Ø
Øystein Haugen
Carlos Cetina
Awarded
JSS
|
Game Software Engineering
Model-Driven Engineering
Search-Based Software Engineering
An evolutionary approach for generating software models: The case of Kromaia in Game Software Engineering
Daniel Blasco
Jaime Font
Mar Zamorano
Carlos Cetina
2020
IST
|
Classic Software Engineering
Empirical
An empirical study of performance using Clone & Own and Software Product Lines in an industrial context
Jorge Echeverría
Francisca Pérez
J
José Ignacio Panach
Carlos Cetina
IST
|
Classic Software Engineering
Empirical
On the influence of model fragment properties on a machine learning-based approach for feature location
Manuel Ballarín
Ana Marcén
V
Vicente Pelechano
Carlos Cetina
CAiSE
|
Classic Software Engineering
Empirical
Model-Driven Engineering
Evaluating the Benefits of Model-Driven Development – Empirical Evaluation Paper
África Domingo
Jorge Echeverría
Ó
Óscar Pastor
Carlos Cetina
IST
|
Classic Software Engineering
Model-Driven Engineering
Empirical
Comparing manual and automated feature location in conceptual models: A Controlled experiment
Francisca Pérez
Jorge Echeverría
Raúl Lapeña
Carlos Cetina
JSS
|
Classic Software Engineering
Search-Based Software Engineering
Traceability Link Recovery between Requirements and Models using an Evolutionary Algorithm Guided by a Learning to Rank Algorithm: Train control and management case
Ana Marcén
Raúl Lapeña
Ó
Óscar Pastor
Carlos Cetina
IEEEA
|
Classic Software Engineering
Empirical
Evaluating Low-Cost in Internal Crowdsourcing for Software Engineering: The Case of Feature Location in an Industrial Environment
Francisca Pérez
Ana Marcén
Raúl Lapeña
Carlos Cetina
2019
IST
|
Game Software Engineering
Search-Based Software Engineering
A fine-grained requirement traceability evolutionary algorithm: Kromaia, a commercial video game case study
Daniel Blasco
Carlos Cetina
Ó
Óscar Pastor
SPLC
|
Classic Software Engineering
Proceedings of the 23rd International Systems and Software Product Line Conference, SPLC 2019, Volume B, Paris, France, September 9-13, 2019
Carlos Cetina
Ó
Óscar Díaz
L
Laurence Duchien
M
Marianne Huchard
R
Rick Rabiser
C
Camille Salinesi
C
Christoph Seidl
X
Xhevahire Tërnava
L
Leopoldo Teixera
T
Thomas Thüm
T
Tewfik Ziadi
JSEP
|
Classic Software Engineering
The new era of software reuse
R
Rafael Capilla
B
Barbara Gallina
Carlos Cetina
JSEP
|
Classic Software Engineering
Opportunities for software reuse in an uncertain world: From past to emerging trends
R
Rafael Capilla
B
Barbara Gallina
Carlos Cetina
J
John Favaro
CAiSE
|
Classic Software Engineering
Model-Driven Engineering
Empirical
Improving Traceability Links Recovery in Process Models Through an Ontological Expansion of Requirements
Raúl Lapeña
Francisca Pérez
Carlos Cetina
Ó
Óscar Pastor
SoSyM
|
Classic Software Engineering
Bug Management
Model-Driven Engineering
An approach for bug localization in models using two levels: model and metamodel
Lorena Arcega
Jaime Font
Ø
Øystein Haugen
Carlos Cetina
ASE
|
Classic Software Engineering
Search-Based Software Engineering
Model-Driven Engineering
Collaborative feature location in models through automatic query expansion
Francisca Pérez
Jaime Font
Lorena Arcega
Carlos Cetina
2018
MODELS
|
Classic Software Engineering
Bug Management
Search-Based Software Engineering
Evolutionary Algorithm for Bug Localization in the Reconfigurations of Models at Runtime
Lorena Arcega
Jaime Font
Carlos Cetina
MODELS
|
Classic Software Engineering
Variability Management
Bug Management
Measures to report the Location Problem of Model Fragment Location
Manuel Ballarín
Ana Marcén
V
Vicente Pelechano
Carlos Cetina
|
Classic Software Engineering
Variability Management
Locating Clone-and-Own Relationships in Model-Based Industrial Families of Software Products to Encourage Reuse
Francisca Pérez
Manuel Ballarín
Raúl Lapeña
Carlos Cetina
IST
|
Classic Software Engineering
Search-Based Software Engineering
Bug Management
Fragment retrieval on models for model maintenance: Applying a multi-objective perspective to an industrial case study
Francisca Pérez
Raúl Lapeña
Jaime Font
Carlos Cetina
DKE
|
Classic Software Engineering
Variability Management
Automatic query reformulations for feature location in a model-based family of software products
Francisca Pérez
Jaime Font
Lorena Arcega
Carlos Cetina
CAiSE
|
Classic Software Engineering
Model-Driven Engineering
Exploring New Directions in Traceability Link Recovery in Models: The Process Models Case
Raúl Lapeña
Jaime Font
Carlos Cetina
Ó
Óscar Pastor
ICSR
|
Classic Software Engineering
New Opportunities for Software Reuse – 17th International Conference, ICSR 2018, Madrid, Spain, May 21-23, 2018, Proceedings
R
Rafael Capilla
B
Barbara Gallina
Carlos Cetina
2017
ESEM
|
Classic Software Engineering
Model-Driven Engineering
The Influence of Requirements in Software Model Development in an Industrial Environment
Jorge Echeverría
Francisca Pérez
J
José Ignacio Panach
Carlos Cetina
Ó
Óscar Pastor
ER
|
Classic Software Engineering
Model-Driven Engineering
On the Influence of Models-to-Natural-Language Transformation in Traceability Link Recovery among Requirements and Conceptual Models
Raúl Lapeña
Francisca Pérez
Carlos Cetina
GPCE
|
Classic Software Engineering
Variability Management
Analyzing the impact of natural language processing over feature location in models
Raúl Lapeña
Jaime Font
Ó
Óscar Pastor
Carlos Cetina
ER
|
Classic Software Engineering
Search-Based Software Engineering
Model-Driven Engineering
Ontological Evolutionary Encoding to Bridge Machine Learning and Conceptual Models: Approach and Industrial Evaluation
Ana Marcén
Francisca Pérez
Carlos Cetina
OTM
|
Classic Software Engineering
Variability Management
Model-Driven Engineering
Introducing Collaboration for Locating Features in Models: Approach and Industrial Evaluation
Francisca Pérez
Ana Marcén
Raúl Lapeña
Carlos Cetina
ISD
|
Classic Software Engineering
Bug Management
Model-Driven Engineering
On the Influence of Modification Timespan Weightings in the Location of Bugs in Models
Lorena Arcega
Jaime Font
Ø
Øystein Haugen
Carlos Cetina
ISD
|
Classic Software Engineering
Model-Driven Engineering
Assessing the Performance of Automated Model Extraction Rules
Jorge Echeverría
Francisca Pérez
Ó
Óscar Pastor
Carlos Cetina
SPLC
|
Classic Software Engineering
Search-Based Software Engineering
Towards Feature Location in Models through a Learning to Rank Approach
Ana Marcén
Jaime Font
Ó
Óscar Pastor
Carlos Cetina
JSS
|
Classic Software Engineering
Variability Management
Model-Driven Engineering
Improving feature location in long-living model-based product families designed with sustainability goals
Carlos Cetina
Jaime Font
Lorena Arcega
Francisca Pérez
TEC
|
Classic Software Engineering
Search-Based Software Engineering
Achieving Feature Location in Families of Models Through the Use of Search-Based Software Engineering
Jaime Font
Lorena Arcega
Ø
Øystein Haugen
Carlos Cetina
ECMFA
|
Classic Software Engineering
Model-Driven Engineering
On the Influence of Models at Run-Time Traces in Dynamic Feature Location
Lorena Arcega
Jaime Font
Ø
Øystein Haugen
Carlos Cetina
CAiSE
|
Classic Software Engineering
Model-Driven Engineering
Model Fragment Reuse Driven by Requirements
Raúl Lapeña
Jaime Font
Carlos Cetina
Ó
Óscar Pastor
CLSS
|
Classic Software Engineering
Model-Driven Engineering
Variability Management
Leveraging variability modeling to address metamodel revisions in Model-based Software Product Lines
Jaime Font
Lorena Arcega
Ø
Øystein Haugen
Carlos Cetina
2016
MODELS
|
Classic Software Engineering
Model-Driven Engineering
An Infrastructure for Generating Run-time Model Traces for Maintenance Tasks
Lorena Arcega
Jaime Font
Ø
Øystein Haugen
Carlos Cetina
MODELS
|
Classic Software Engineering
Search-Based Software Engineering
Feature location in models through a genetic algorithm driven by information retrieval techniques
Jaime Font
Lorena Arcega
Ø
Øystein Haugen
Carlos Cetina
SPLC
|
Classic Software Engineering
Variability Management
Towards clone-and-own support: locating relevant methods in legacy products
Raúl Lapeña
Manuel Ballarín
Carlos Cetina
SPLC
|
Classic Software Engineering
Variability Management
Improving feature location by transforming the query from natural language into requirements
Raúl Lapeña
Jaime Font
Francisca Pérez
Carlos Cetina
SAM
|
Classic Software Engineering
Model-Driven Engineering
Feature Location Through the Combination of Run-Time Architecture Models and Information Retrieval
Lorena Arcega
Jaime Font
Ø
Øystein Haugen
Carlos Cetina
ESEM
|
Classic Software Engineering
Variability Management
Evaluating Bug-Fixing in Software Product Lines: an Industrial Case Study
Jorge Echeverría
Francisca Pérez
A
Andrés Abellanas
J
José Ignacio Panach
Carlos Cetina
Ó
Óscar Pastor
CAiSE
|
Classic Software Engineering
Variability Management
Comprehensibility of Variability in Model Fragments for Product Configuration
Jorge Echeverría
Francisca Pérez
Carlos Cetina
Ó
Óscar Pastor
ICSR
|
Classic Software Engineering
Variability Management
Leveraging Feature Location to Extract the Clone-and-Own Relationships of a Family of Software Products
Manuel Ballarín
Raúl Lapeña
Carlos Cetina
ICSR
|
Classic Software Engineering
Search-Based Software Engineering
Feature Location in Model-Based Software Product Lines Through a Genetic Algorithm
Jaime Font
Lorena Arcega
Ø
Øystein Haugen
Carlos Cetina
SANER
|
Classic Software Engineering
Variability Management
Achieving Knowledge Evolution in Dynamic Software Product Lines
Lorena Arcega
Jaime Font
Ø
Øystein Haugen
Carlos Cetina
2015
CSIMQ
|
Classic Software Engineering
Variability Management
Usability Evaluation of Variability Modeling by means of Common Variability Language
Jorge Echeverría
Jaime Font
Carlos Cetina
Ó
Óscar Pastor
GPCE
|
Classic Software Engineering
Variability Management
Addressing metamodel revisions in model-based software product lines
Jaime Font
Lorena Arcega
Ø
Øystein Haugen
Carlos Cetina
MODELS
|
Classic Software Engineering
Model-Driven Engineering
Variability Management
Leveraging Models at Run-Time to Retrieve Information for Feature Location
Lorena Arcega
Jaime Font
Ø
Øystein Haugen
Carlos Cetina
SPLC
|
Classic Software Engineering
Variability Management
Building software product lines from conceptualized model patterns
Jaime Font
Lorena Arcega
Ø
Øystein Haugen
Carlos Cetina
SPLC
|
Classic Software Engineering
Variability Management
Automating the variability formalization of a model family by means of common variability language
Jaime Font
Manuel Ballarín
Ø
Øystein Haugen
Carlos Cetina
2013
MobiQuitous
|
Classic Software Engineering
Tailoring Activity Recognition to Provide Cues that Trigger Autobiographical Memory of Elderly People
Lorena Arcega
Jaime Font
Carlos Cetina
Sensors
|
Classic Software Engineering
Towards Memory-Aware Services and Browsing through Lifelogging Sensing
Lorena Arcega
Jaime Font
Carlos Cetina
OEP
|
System, method and product for managing interactions of a person with objects
S
Susana Ezquerra
Carlos Cetina
M
Moisés Friginal
2012
SCP
|
Classic Software Engineering
Variability Management
Prototyping Dynamic Software Product Lines to evaluate run-time reconfigurations
Carlos Cetina
P
Pau Giner
J
Joan Fons
V
Vicente Pelechano
2010
|
Classic Software Engineering
Variability Management
Achieving Autonomic Computing through the Use of Variability Models at Run-time
Carlos Cetina