by administrador | Jul 8, 2024 | Tools and Datasets
Phylogenix enables developers to analyze prefabs and generate a phylogenetic tree of any video game developed in Unity. Our tool, Phylogenix, is composed of two different parts: a Unity plugin, which analyzes Prefabs, realizes the phylogenetic inference, and generates...
by administrador | Sep 11, 2023 | Activity Stream
Game Software Engineering is a branch of Software Engineering that focuses on the development of video games. The GSE research community has been growing over the years. However, this community is still very dispersed. We are on a mission to gather the community. “The...
by administrador | Jun 11, 2023 | Activity Stream
Organising a conference is a work of love, and we put a LOT of love on organizing the 35th International Conference on Advanced Information Systems Engineering (CAISE23). CAISE23 webpage: https://caise23.svit.usj.es Thanks to the 321 participants, it was a...
by administrador | Nov 1, 2022 | Activity Stream
The awards at MODELS conference (ACM / IEEE 25th International Conference on Model Driven Engineering Languages and Systems) recognise our work on Bug Location for video games and Improving Machine Learning for Software Maintenance. A good motivation to...
by administrador | Aug 1, 2021 | Academic Software Tool
Are you working on the intersection of Machine Learning and Model Driven Engineering? We have three domain-independent encodings that can help you to achieve better results: The Source Encoding: this encoding is based on the main concepts and relations of a domain...
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